When on Mun orbit, when I accelerate time X3 and then come back X1 the ship loses control and I capsize quickly switching to KSC and then into Tracking station really fast makes the game crash/not load tracking station recovering a vessel with kerbonauts inside make them vanish from the general kerbonaut list sometimes a blank notification window appears, which cant be closed there are several notifications if you quick-switch crafts which are not related to the craft you are switching too camera angle and zoom is somehow focused on the center of mass - but due to bugs its sometimes pointing somewhere in deep space, so you cant see your craft There are some numpad keys which are "hardcoded" with functions (music/sound on/off) so you cant use the numpad to asign buttons (see also F12 above) after loading savegames, several parts of earlier, but already separated stages are visible again and "stick" to the current stage - messing up all markers and calculations Controls are not responding afterwards, reloading doesnt work either. this one is huge! when placing a flag: You cant use NUMBERS inside the flag name (only in the description) and while WRITING a flag text, i accidentally pressed, and started time warp which resulted in complete loss of control over all ships and the Kerbal i was controlling. there is no tutorial for the navball clickables (sea level/ground level) speed to target/object etc. make maneuver marker more visible like yellow or orange, the white marker is hard to see moving stages in the staging overview is not visible enough (small blue line in vab and white line in space) the close button of the parts manager is exactly over the EVA button of the kerbonaut, causing them to eva when closing that window (at least in my resolution 3440x1440) tutorial tips are reappearing all the time even though i completed all tutorials already deleting debris from tracking station doesnt work (workaround: select debris directly in map mode and delete it) crossfeed fueling is bugged, no matter if its turned on or off, its always feeding into lower stages Aerodynamic radial decouplers are not sticking to lander cabins, they just fall off during start After reverting to launch, the countdown isnt working anymore, it just starts F12 is screenshot key for steam but also for an ingame overlay (please choose another key, its not rebindable) hud is pixelated in some spots (thats on purpose?) merging ships in VAB causes them to stick into the ground (not removable) stopping timewarp on launchpad sometimes breaks normally stable connection, causing things to desintegrate/explode seperators are NOT sticking to solid surfaces and also not to each other, working around this with trusses doesnt work either due to point 3 above So merging two ships is almost impossible because something is messing up all the time when adding parts (which contain of several other parts) to a bigger ship, the orientation is messed up and reset while hovering with the part over the second ship. After loading a game from yesterday, some parts were displaced and relocated on a satellite which was already in orbit (parts looked visually detached from the ship) Assembly Anchor points dont seem to work properly This are the issues i encountered during the last couple of hours.
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